Palmyran players ford a branch of the Tigris river with relative ease, as they advance upon the ancient Sassanid Persian Capital of Ctesiphon in Iran.
The Sassanid team for game 1 (Thursday AM); To the Strongest! rules, by Simon Miller.
Armored and Light Cavalry, Camelry, and Elephants get into action on the flanks
The Palmyran center has four solid units of Eastern “Roman” infantry, which the Persians lack a good counter for.
A lonely elephant mixes it up on the Persian right!
Action on the Persian left; watch out for that Palmyran light cavalry in your backfield!
Action on the right again.
The 2 units of deep Levy (8+ save) look kinda lonely in the center!
View from the Towers of the city… fortified camps in TtS! terms.
Light cavalry trying to do what they do best!
One camp taken! Spearmen have fallen back (with difficulty) to defend the next one!
Roman/Palmyran Auxillia attack the camp; the Spearmen have only one hit left – if they can take the camp, that’s 6 VM total and the game! In the event, the attack is repulsed with the destruction of the Auxilia, but the Palmyrans ultimately prevail!
Game 2, three of the four Palmyran players. This time, the river slows them up a bit., and the Sassanids press forwards aggressively.
Team Persia in the lead!
Crunch Time!
Cataphracts battle it out.
Camels and Cavalry and Elephants, oh my!
Light cavalry play cat and mouse.