Historicon 2026 – Saturday games

 

I’m not sure who runs these fairly large Napoleonic games with big units, but I recognize the plain green cloth year after year!  🙂

Some shots of my frien Jim Mauro’s game with To the Strongest!. 

Battle of Ain-Jalut 1260 AD
The Battle of Ain-Jalut pitted the Mamluks of Egypt over the invading Mongols of the Ikhanate. The battle halted the westward expansion of the Mongol empire, securing Egypt and the Islamic world.
I know Jim had some of his own tweaks to the TtS! rules for this game, where there was no infantry!

15 mm figures with Sabot bases. 

Just who is flanking whom here?
Jim also ran The Battle of La Forbie 1244. with TtS! on Friday: The Battle of La Forbie was fought between a coalition of Crusader forces and allied Muslim troops against the Ayyubid Sultanate of Egypt, reinforced by Khwarezmian mercenaries. This battle is notable for the crushing defeat of the Crusader coalition.. I was too busy Friday to catch any shots of it!

My freind Mark T ran several games with Light Bobs 2nd edition (by Chris Parker, with a major assist by Mark); here he is running The Assault Across Doulcon Woods, Sept 1st 1914:  The German invasion proceeds, and French artillery are causing casualties. Lt. Rommel leads 7th Co, 124th Regt, trying to reach an enemy battery to take it out. Can French infantry keep them from crossing the Doulcon Woods?  {Yes, THAT Rommel}

Everyone looks peretty engaged here!

The Shadow Syndicate…

the famous (because of Sir Charles Oman) small battle if Maida:  July 4, 1806 in Calabria

Hexon terrain!

The Pueblo Revolt 1680
100 years before the American Revolution this lesser-known revolt took place between the Pueblo Indian tribes of New Mexico and the Spanish who settled in the region. This unique mesa-top siege battle takes place on a highly detailed table that has been featured in Wargames Illustrated Magazine.
 

Frostgrave

Hobby University

One of quite a few Carnage and Glory games (note Computer!). 

Beautiful troops and table. 

More C&G

More C&G

Still more C&G.  

The lighting in the new Common Ground (Basement) area is spectacular, and the carpet helps keep down noise. I wanna run my games there next year!  🙂

Historicon 2026 Friday Games

Outside the Dealer Hall. 

King’s Mountain, by David Manley

One of 6 (!) sessions of Wagram. 

Board/Miniatures WW2 combo game 

Princeton by Jim Purky – note the Grenadier Miter!

Milton’s 15 mm FoB3 Lutzen game, Friday version – I played in the Thursday night version as French (we got stomped). 

More Lutzen

I played in the Friday AM  Princeton game, on the far left of the Patriot front. 
I had 3 units of Continental infantry, but no artillery. 

We advanced upon their position fairly aggressively. 
Rest of the battle.
Back to my corner of the field; my first volley was very lucky – something like 5 hits on 6 dice. 
The British and hessians seemed to have the better of it on pour far right. 
Elie converged British Grenadier and Light companies were tough, but our numbers were pretty compelling. 
British are very hard pressed on our left. 
Action on the near and far right.
One of my units fails morale – hardly shocking with over 50% losses… but they di their job. 
My British opponent charges my line!
Patriots are prevailing in the left center. 
Action off n the Patriot Left again.
The British right center has been vaporized; shortly after the British unit with its refused left will retreat after tasking volleys from 2 of my Patriot units. 
Checking in at Lutzen near the end. 
HMGS Next Gen action. 

Circle the Wagons!

The new space downstairs was awesome – much bigger than before the renovations were completed, great lighting, etc. 

Sea Peoples and foes. 
This Colosseum is just awesome with the myriad of spectators!

Hobby U; note the assortment of Scotches belonging to the Little Wars TV guys!
For Adolfo… look, whale boats (inside joke), and none other than Moby Dick. Calling Captain Ahab!

Historicon 2026 Wednesday night and Thursday games

Historicon 2026 was great – much more space and no real table crunch like there was in 2025; more about that anon.  

Modern Afghanistan

Alternate Battle of Trenton by Jim Purky, aka “Der Alte Fritz”. 

Setting up for a big Napoleonic game

Another Trenton, I Believe. 

Terreain boards set up Wedenesday night without the troops, for the Little Wars guys SIX episode Battle of Wagram (GM MIles) with modified General d’ Armee rules.

King’s Mountain, AWI. 

Old freind from Denver, John Mumby in the left rear. 

Joe Swartz classic attacking Hadrian’s wall, I believe. 

Troops at eleven…

Set up for the first of my two Marston Moor games with “For King and Parliament” Thursday – more on that later.

Thursday night I played in Milton Soong’s 15 mm Lutzen game with Field of Battle – longtime freind Ken Baggaley (center) was opposite me. More on that later, too. 

Historicon 2026 Part 1 – Wakefield 1460 with Test of Resolve

I ran the scenario for the Battle of Wakefield, 1460, from one of the Test of Resolve Scenario books. This is an unusual action that some modern historians think was maybe just a glorified skirmish… but if so, it had very outsized results! Briefly, Richard of York, the wealthiest noble in England, had gained control of the mentally incompetent Lancastrian King Henry VI. He lacked sufficient support to take the Crown outright, resulting in the Act of Acord, whereby Richard, himself descended from both the 2nd and 4th of  King Edward III’s surviving sons, would inherit the crown upon Henry’s death, bypassing the son of Henry VI and his Queen, Margaret of Anjou, the 7 year old Edward, Prince of Wales. Not surprisingly, Margaret and a number of  English nobles found the Act unacceptable, and mustered armies to contest the issue. Richard headed North to augment his forces. In the traditional version, while staying at his manor in Sandal Major, he is said to have seen a party of Yorkist foragers beset upon by some Lancastrians, ran out with his local forces to aid them, was ambushed, captured, and later executed. The ToR scenario by Tim Couper and David Knight envisions a version of those events. 
The scenario as set up in my basement a few days before Historicon.

In the center is Richard of York and his entourage… he has Lancastrian enemies to his front, right, left, and rear, with only a few allies (upper left) who may be able to aid him. 

To his right, Exeter’s battle (black die frames and chips /Battle Morale Points)

To his front, Somerset’s battle (Blue dice frames and chips)

Richard of York and companies. 

To his left,. Roos’ battle *(red dice frames and chips)

To Ricard’s left rear, a single unit of mounted Household under Richard’s 2nd son, Edmund, Earl of Rutland. Arriving later will be a second Yorkist battle under Salisbury. 

The final Lancastrian force is Baron Clifford, who arrives along the road to Sandal Magna shortly after the action commences. 
Close up of our hero (?), Richard of York and his Battle (white die frames and chips). 

Version 1, Wednesday night at Historicon. My freind (and roommate for the Convention), Thomas (green shirt) graciously volunteered to play Richard, knowing that he woukld not likely end with his head still attached to his shoulders.! As it developed, we couldn’t turn a Yorkist “MOVE AND MELEE”card for the longest time, whilst the Lancastrians turned many!  This lead Somerset to advance upon York, the “ambush forces of Exeter and Roos to emerge from the woods, and Clifford’s battle to strike Yoprkm in the rear ere he had a chance to move even once. Yikes! By the terms of the scenario, the whole result largely turns on the fate of Richard. Richard is a “rash” commander, and MUST attack Somerset until he has engaged him, OR any of the Lancastrians emerge from the woods. Attacked from all sides, Richard ran for it, while his men, and those of Rutland and Salisbury tried to delay the pursuing Lancastrians. Richard nearly made it off the Sandal Magna table edge, which would be a draw, but then he rolled a “1” not once but twice in a row for movement. That was enough time for the Lancastrians to kill most of Richard’s troops, exhausting all of his Battle Morale points. On the Battle Resolve Test, Richard’s battle then broke. On the subsequent post game tests, it transpired that Richard was captured and executed the next day, more or less as we understand it happened. Huis head was displayed on a pike, adorned by crown of thorns. No wonder that brutality of “The Game of Thrones” was inspired by the Wars of the Roses!

Set up for Game 2, Friday afternoon. This time Greg K, a long time convention wargames freind, volunteered to be Richard, whilst his gaming buddies ganged up against him as Lancastrians. As hopeless as Richard’s situation looks, I assured both Thomas and Greg that it WAS possible for Fichard to win outright (it happened during a playtest of the scenario during the Pandemic), but that Richard had to be very, very lucky to do so.
Aided by a Lancastrian “Flummoxed card, Richard gets three moves in a row and slams into Somerset’s Battle opposite him. Greg/Richard had very hot dice and Somerset… did not. Richard eliminated all of Somerset’s Battle for the cost of a single lost BMP – which he regained when Somersets’ battle broke!@

With no enemy in sight (Exeter and Roos haven’t been able to emerge from their respective woods yet!), except the newly arrived Clifford to his former rear,  Richard turns around and heads back towards Sandal Magna. Richard could likely escape the field at this point, so Greg asked what Richard would have done. I answered, “Why, try to ride down Clifford too, of course!” After pointing out that he could have escaped, Richard resolved to do just that!

Richard’s men take on Exeter’s Battle first…. 

Meanwhile, Clifford and Salisbury/Rutland entertain one another around Sandal Magna. 

Fierce combats between Richard’s men and those of Exeter and Roos. 

Clifford emerges victorious over both Rutalnd and Salisbury (who falls in combat), buit has only 5 BMP’s left after the scrum. 

York battles on against Exeter and Roos, slowly gaining the upper hand against both!@

The Lancastrian battles are both melting away, until…

and then there were none! 

Clifford comes for Richard; both have 3 units and 5 BMP’s left, but Richard’s men are of better quality. They are, however,, “damned tired”, having defeat not one, not two, but three enemy Battles already. 

Clifford and York go head to head to determine who will emerge the Victor!

York doesn’t lose a single round of melee; Clifford is eliminated, and Richard and his companies are the Last Men Standing. It transpires that Somerset, Roos, Clifford, and Exeter are all either killed on the battlefield, or captured and then executed. Rutland survives unharmed, and Salisbury is wounded but later recovers. All hail Richard of York, the Once and Future King of all England!
What a blast this game was (and a tour de force of card sequence and die rolling by Greg/York). Not a game that any involved will soon forget. Thanks to all the players!

Hessian Grenadier Regiment Von Rall, American Revolutionary War

 Unlike the other Grenadiers in the Hessian army of this time, the Von Rall regiment was composed solely of Grenadiers.

Its origins date back to 1703. The jacket had ponceau (bright red) cuffs and collar, but no lapels.

The buttons and metal on the miters were brass. 
The cloith backing of the miter was dark blue with white stripes; the rea band on the miter was red piped white, rather than metal colored as in most other Grenadier miters.

These are Brigade Games figures with a flag from Flags of War; as a regiment, it had its own flags and design

The Regiment fought at the battles of Long Island, White Plains, Fort Washington, and Trenton. Subsequent actions were Brandywine, Monmouth, Savannah, Stone Ferry, and the Siege of Savannah.