Lucid Eye’s Death Dealer and Egyptian Queen (Frazetta licensed figures)

cause painting Vietnam War figures tends to give you a slight allergy for the colour green if not done with some temperance, I schemed to use this bit of medical fabrication as an excuse to buy a few of the magnificent Lucid Eye figures made after the paintings of the great, late Frank Frazetta

I decided on two of his signature figures: the Death Dealer and The Egyptian Queen. 

The Death Dealer

Pictured on rock albums, book covers and leading to an entire visual and comic book franchise the Death Dealer is one of Frazetta’s most iconic figures. 

The figure’s sculpting and construction is excellent. For your money you get a white metal 5-part casting plus round base. The parts are: horse-and-warrior body, right hand with axe, shield, sword in sheath and the helmeted head. 

Detail is excellent and very faithful to the painting. You would really have to look for differences, most notably the pattern on the saddle cloth. 

Casting is pretty clean. A bit of sanding of the helmet and the connecting surface of the right wrist and everything fitted nicely. The base is a simple flat disc that can be substituted with a scenic base if desired. I chose to fluff up the base from the blister with green stuff and sand. 

The Death Dealer paints well. Detail is fine at places and the fact that in the painting he seems to be made partly out of darkness and shadow pose a challenge but using a lot of greys, blacks, inks and metals turned out well enough for me.  

Egyptian Queen

Originally painted as a cover for the horror magazine Eerie in 1969 this is also one of Frazetta’s iconic paintings and in 2019 sold for 5,4 MILLION dollars. It is one of his more tensed paintings, really suggesting a story with the brooding figure of the queen, the snarling leopard in the foreground and the hulking warrior looming out of the shadows in the background. It is also a lot more colourful than the Death Dealer, hence my choice. 

Sculpting of the Queen, I am afraid, is not excellent. Which is not to say it isn’t good. But the figure has problems. 

The first I think is caused by the choice of the parts. You get a pedestal, a column in two halves and the figure of the Queen. 

The detail on pedestal and column is a bit shallow and really needs careful inking and painting to show properly. The halves of the column do not fit together very well and need extensive filing and filling to fit. There also seem to be traces of a fingerprint in the casting of the column that only showed up during drybrushing. Crap. 

The main problem however is the figure of the Queen. This is a one piece casting of extremely rigid material. Bending it proved impossible without resorting to hard tools, which I did not dare to do for fear of damaging the sculpt. 

This is a problem because her fit on the column is atrocious. There is about 1 to 2 mm space to fill between her and column and pedestal to get her to lean closely against the column as she is supposed to do. I removed most of the inner material of her lower garment but still had to sculpt in a lot of material to get her to lean against the column.  

Note the fingerprint in the casting of the column. Should have checked my pictures better….

Being a separate casting one would expect the figure to have a lot of dimension (no gratuitous jokes please!) but as a matter of fact it is quite flat. With these dimensions she might as well have been cast against the column instead of separately. 

This was probably done to create the possibility to paint her separately but the fit is so bad you have to sculpt her to the column before you can attempt any painting. And then of course she is stuck to it anyway. 

Maybe people more skilled than me could do this without attaching her to the column but I couldn’t. So in the end you still have to paint her as a one-piece casting that doesn’t have any benefit from the fact that she actually comes in four. There is no overlapping shape or depth that would have prevented a one-piece casting. So, apart from saving on casting material, the choice for a 4-piece figure puzzles me. 

Detail on the Queen is a bit shallow and the garment isn’t very detailed. Just a sheer piece of cloth collecting in a shapeless heap at her feet. So painting needs to be done carefully with a lot of glazing. Finishing the eyes is difficult with her head resting against the column. 

Her pose, unlike that of Death Dealer, does not quite capture the pose on the painting. There she tilts her head slightly towards the viewer, looking at him intently. But here the figure actually leans back, away from the viewer.

Still painting her was a pleasant challenge and didn’t turn out half bad. But with regards to the Queen: be warned. She takes a lot of work to turn out well. 

Pijlie’s Blog


Uw drie desperados – El Martino, El Jur Y Jano en El Tjo – kwamen heden bijeen voor spel annex playtest General D’Armee.

Wat kan ik er van zeggen?

  1. GdA houdt in het midden tussen Sharp Practice (een Napoleontisch skirmish game) en Blücher (Grand Battle). Het is bedoeld om grotere slagen te spelen en toch iets met tactiek en formatie en skirmishers te doen.
  2. Hoofdkenmerk is dat je een – gelimiteerd – aantal ‘opdrachten’ aan je brigades kunt geven. Of de opdracht doorkomt hangt af van de dobbelsteen (50% kans) en of je een re-roll inzet. Je kunt daarnaast opdracht geven om iets gerichts te doen (gericht aanvallen, gericht schieten, extra snel bewegen). Maar niet alles kan tegelijkertijd dus je moet prioriteiten stellen.
  3. Drie voelt leeg als je acht, tien of vijftien gewend bent. Ik wil het oude normaal. Ik wil dat de bar open is, dat iedereen gewoon kan binnenlopen, dat leden niet bang zijn, ik wil geen mondkapje moeten dragen, ik wil gewoon kunnen hoesten als ik een kriebel in mijn keel heb zonder bezorgde blikken. Erg jammer, deze tweede lockdown. Zorg en ziekte en flatten the curve snap ik best, maar ik wil gewoon gezellig kluppie zijn. Ik hoop op gezond verstand en dat het gauw niet meer hoeft. Coronamoe.
  4. Het scenario was net schaak: pak de beste centrumpositie en woon de tegenstander uit. Ging goed. Iets met Oostenrijkers, Napoleon en Beieren. En Fransen. En een brug geloof ik. Oktoberfest.


5. Recensie? Ik haal deze aan:

These are not grand tactical rules in my view which is what you really need to handle battles involving Corps and Armies. I know that DB uses them for large multi-player games, but I would tend to equate that to playing a Big CoC game with Chain of Command. Effectively you are playing a series of parallel Divisional level games (…)

I put the skirmish just as an example, not that I have a problem with it.
My complaint is that micro-management of battalions (formations, orders, accounting of casualties, detail management of skirmish screens…) tend to both take a lot of time and distract from what the focus should be given the scale of the game; many of tehse actions should be undertaken by a colonel not an army general. There are alternative ways to introduce the effect of skirmishes in a battle without the need to go down into such level of minutae, for example with modifiers.

Having said that, the command, fire and melee systemas are great and the Napoleonic feel is definetivey therein GdA, and I won’t stop playing.
Clearly I’m on the side of large games and probably must continue searching and investigating other rules. This is the reason why I also stopped almost totally playing Sharp Practice, not that I found the rules badly designed or whatever (on the contrary, they are brilliant) but it was not the scale I wanted to play Napoleonics.