On the Workbench: ECW Cavalry

Another unit has been completed for the Battle of Glastonbury. This is the Royalist, Earl of Caernarvon’s Horse:
The regiment was split into 2 squadrons for the battle. Rather than one large regiment I painted the second squadron as the Earl of Northampton’s Greencoats. They are virtually indistinguishable from Caernarvon’s Horse but gives me another unit for future battles.
Another development involves a decision to increase my knowledge of photography! So far I have been only using basic settings on my camera and hoping they turn out ok. It will never be a hobby in its own right for me, I am just simply not enthused about cameras! However, I am conscious that some photos have not turned out as I would have liked. Daylight bulbs have been installed in my room which has greatly helped but I am finding certain colours create glare (especially desert bases) and others become garish (light blue on my Matildas and Hopton’s bluecoats). So, fingers crossed, you should see more consistent photos in the future.
For camera buffs, mine is a Nikon D3100 SLR with no add-ons. Apart from that is a newly purchased Remote Shutter Release to speed up the process. Even though the camera is mounted on a tripod, pressing the shutter button can still create a slight wobble resulting in out of focus shots. I resort to using the shutter timer release, which although only a 10 seconds delay, can be time consuming if a number of photos need to be taken.
For the time being, now that I am on a roll, my ECW project will continue (with of course the 2mm Napoleonics and tree upgrades on the side). 

Bleasdale’s Grymauch Blog

Haunebu Type II FINISHED!!!!

Over the past week, in between work and catching the flu in the middle of summer, I cobbled together this 28mm model for a Haunebu Type II Kampfflugscheibe, the legendary Nazi flying saucer powered by the at least as legendary Vril power source.

There are several model kits on the market which carry -in my not so humble opinion- a rather insane price tag. SO I decided to build one myself from some cheap plastic dishes, a plastic soup bowl, some balls that come from those childrens’ surprise machines, the lid of an M&M box and some steel rings.

First coat of paint

After adding some more paint in camo colours and some Luftwaffe decals from the bit box. Note the two 28mm figures added for scale

Then I decided that I liked to finish it any way AND I disliked the camo pattern. So I proceeded to make guns, turn the globular things at the bottom into gun turrets and repaint the camo pattern into something more angular and Teutonic.

Also a wineglass turned out to be an excellent flying base. 

Using the lower extensions as gun turrets meant of course the Haunebu would need a landing gear. I chose wheels over struts for practical reasons. A non-functional Haunebu could still be wheeled away like this. And it looked more WW2.

I used old toy car wheels, plastic sheet and rod and an old cover plate for electricity points in the ceiling.

The disc can simply be lowered onto the landing gear to rest on. When in flight I can prop up the Haunebu with a plastic wineglass.

Then it was simply a question of finishing the painting and adding new decals.

The upper gunturret (37mm, 88mm or Kraftstrahlkanone depending on scale or taste) is magnetized so it can be removed for transport.

Ready for departure to Ultima Thule!

Pijlie’s Blog

Warhammer Blogging Tips

I’ve been doing this for over five years and I thought I would share some Warhammer Blogging Tips. It was a blog like my own that inspired me to start. Sadly it’s now inactive. Never miss an article? Subscribe! But I’d bet some Imperial Credits that somewhere out there, a reader of this blog is starting or thinking of starting a blog of their own. Hopefully, it’ll be about a righteous arm of the Imperium and not about an enemy of mankind! Chaos and Xenos support may exit now. Overview The topics I’ll cover can be split into some broad […]

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Cadian Shock

Action at Krupskaya, 1812

The Napoleonic Wars, Over the Hills, 28mm

This small Napoleonic game was set during Napoleon’s invasion of Russia in 1812, somewhere near Polotsk. The premise is that after the battle there on 17 July, the Russians under Wittgenstein were retreating, with their battered troops heading east through the small village of Krupskaya. A mixed bag of French and their German Allies were out to cut the road. In this game, Sean and Gyles played the French and their allies, while I took charge of the Russians. The game was played on a 6×4 foot table.The attackers came from the south, with two infantry brigades, each of three battalions. This small division also had a regiment of French chasseurs-a-cheval attached, and a battery of French guns. In these two brigades, two battalions were Saxon, two were from Baden, one was Hessian, and only one battalion was French. The Russians had two battalions of jaegers and one of musketeers, backed up by a regiment of hussars and a sotnia of Cossacks. They also had two gun batteries – a foot and a horse battery. Another three battalions of broken troops (each with an “attrition rating” of 2 ) were plodding along the road. They though, would break if they were attacked. Actually, apart from the top picture which shows the setup, I forgot to take photos during the first couple of turns. So, the one below shows the game under way, with the Russian cavalry deploying on the left, and the infantry forming a line in front of the village. The Saxons and French deployed on the Allied left, and the rest to the right, backed up by the guns and cavalry. Meanwhile the broken Russian infantry kept plodding along the road towards the eastern (long) table edge, shepherded by their divisional commander.The real crisis came on the Allied left, and Russian right. That was Gyles’ area of the battlefield, and with his new Saxons in their first game he seemed determine to blood them. The first battalion got a bit shot up by the Russian jaegers, but it was French anyway, so Gyles didn’t care. Instead he passed through it with a Saxon column, and charged the Russian guns. Amazingly he pulled this off, as I rolled abysmally for my defensive fire. So, the guns got stormed and overrun. So, first blood went to the Allies. In the centre though, the chasseurs just halted, waiting for something to happen. That gave my horse artillery battery a chance to deploy, and it fired at the French horsemen at long range, causing several hits. Within a couple of turns the cavalry were reduced to an attrition rating of just “1”, and so Gyles pulled them back. I was a bit relieved – but they’d soon be back in the game. Meanwhile the French gun battery spent all its time plodding through the woods on the Allied left flank. That though, gave me a devilish idea. I deployed my Cossacks into skirmish formation – that’s pretty much all they’re good for anyway – and advanced into the wood. The closest Baden unit duly formed square, and shot into the trees, without much effect. Meanwhile the French guns withdrew again, and deployed at the Allied rear, waiting for the Cossacks to appear out of the woods. In fact they never did – I was quite happy using them to due down a pair of Allied units. Back on the Russian right and Allied left, the victorious Saxons formed up again, but seemed content to let the Russian jaegers pull back towards the road. The retreating column had now passed through Krupskaya, so it was out of the way. At that point Gyles launched his two Saxon battalions in a charge – one against each waiting line of Russian jaegers. The result was a mixed bag – one battalion was driven back, with a low attrition rating, while the other stood its ground and rebuffed the assault. However,my battered jaeger unit soon turned and ran, thanks to some nifty shooting from the French  infantry. However, with the French cavalry licking its wounds I decided it was time for the Russian hussars to earn their pay. They attacked across the front of the village, forcing the supporting Saxon battalion to roll to form an emergency square. It failed and the hussars steamed into them, causing heavy casualties before pulling back after three rounds of melee. The french though, weren’t going to let them off so lightly. By now the chasseurs had recovered some of their attrition, and so they charged in against the hussars’ flank. The Russians held their ground, largely thanks to some bad allied die rolling, but it was a sticky moment.Eventually, the other Saxon unit – the one which had charged home – was lifted from the table thanks to concentrated fire from the Krupskaya garrison. This was something of a turning point in the game. The garrison came out and formed up, to pose a threat to the remaining Allies, while the horse battery finally saw off the French chasseurs. That’s where we stopped the game – the Russians had lost two units out of seven, while the Allied had lost three out of eight. The remaining Saxon battalion was now in square, pinned by the hussars, and the Russians were closing in. The retreating column had made it off the table. So, we called this game as a clear Russian victory. Now though, Gyles is busy painting up more Saxons, while I want to add another Hessian unit to my toy collection. 

 

 

 

 

 

 

 

Edinburgh Wargames

The Lodestone Modular building Kickstarter delivers!

    Readers might recall that I backed the Lodestone Kickstarter back in April of 2018. I thought the idea was very clever and had great promise, so I went all in for the “Village” pledge. Delivery was anticipated in May, and I received mine in late July, which is very good for what really was a major undertaking. The Lodestone Team (Collin, Rich, and Nick) were excellent about keeping the backers updated regularly throughout the process. The orders were professionally shiopped by a second party contractor.

The project was delivered in a large, very securely taped and pretty much waterproof package. After removing the outer materials, there were nine boxes inside,each of them pretty waterproof as well. 
 Removing the second layer of packing revealed the individual Lodestone cartons, one for each of the nine buildings in the Village set.
Some may get a bit tired of Lodestone posts for the next month or so,m as I am going to take you through each of the buildings, one by one. Please feel free to skim though them or skip them if they aren’t of particular interest, but I continue to think this is a superb idea, and very well executed. Anyway, I am going to start with one of  the simplest buildings, the Single Storey House.
Opening the carton, here are the components, all packed with great care!
All removed and  and unpacked, there is a Medium Basic Box (upper right); these  boxes, with there inserted rare earth magnets, are the key to the whole Lodestone concept. They form the basis of the structures, to which the outsides or “skins” of the buildings are attached, using said magnets. This being one of the smaller buildings, the Lodestone guys used the extra space in the carton for some, well, extras – two chimneys, some alternate “storefront” skins, and a small envelope containing parts for shutters, made from greyboard. 
The skins themselves are made of MDF, with a bonded white “stucco” pattern attached, and overlaid with wooden “timbering”; other details are made of greyboard. Note especially the quite exquisite detailing of the “leaded” windows!  The skins attach with great ease; even the first time, it takes less than a minute to assemble a building! 
Lookin’ good already!
When in doubt, “green” sides always attach to “red” sides, and vice versa!
Done!
Additional view.
With the optional chimney attached, once again, magnetically!
The leftover parts are the mentioned extras for a few other larger buildings. We will come back to them later!
The buildings look  pretty darned good just as assembled right out of the carton, but… I decided tio paint the wood work dark brown, using this building as a trial case. 
Yep, even better; by the way, I used very inexpensive Craftsmart paint from Michaels, their dark brown, “Expresso”, which is a bit thin on pigment intensity, but perfect here as it acts almost like a stain. It also happens to be a very close match for the dark brown  color of the laser cut edges of the skins and the “timbers”, so I don’t have to paint those at all, really. 
Yep, definitely worthwhile; I will be painting the woodwork on all the buildings in a similar fashion. 
Very effective, I think. 
Works fine with the chimney added, too. 
How about them shutters? I was a bit uncertain as to how to assemble them (each has a frame and the shutter itself), and where and how to attach them. A question on the Lodestone  Kickstarter site brought not just an answer, but a video illustrating the construction in less than 24 hours! Here they all are assembled, which took as couple of hours at most  to do them for all nine buildings. 
Being very pleased with the results of painting the timbers, I painted the doors and shutters, in this case with Delta CC “Seminole Green”. No way am, I touching the lattice work on the windows, but frankly, I think it would be hard to improve on how they l;ook as is anyway.
Another side with a different door; the light grey base color of these parts helps tone down the color applied over it. 
And yet a third style of door – lots out of escape routes from this cottage!I may give these green and brass parts a black was to further mute the colors and bring out some of the details. 
Here’s the whole village as assembled in less than an hour. 
This is how they all look without adding many paint or shutters.
Very table ready without any additional work just like they are here!
Note the sign on the two storey building; this will become a suitable pub sign
The detailing of the roofs is especially nice (I chose red, but they also come in grey and green). The roofs can be a bit fragile if dropped (chipping).,  
 Thus, when all of the painting is done, each building will get a good coat of matt spray varnish. 
Overall, I am very pleased with both the innovative concept behind these buildings, and the execution of the product itself; first class all around!
 There will be quite a few more Lodestone posts in the next month or so. The team is planning to open a web store soon, as well as a second Kickstarter. As the line expands, I hope to see them include Mediterranean/Spanish skins, Northern European skins, Middle Eastern Skins. Heck, why not ACW, Wild West, Roman and Oriental skins as well/? How about Castle or Fortress Skins?!  I am sure there are plenty more possibilities. The first KS included Sci Fi skins as an alternate/addition to the ones seen here. Stay tuned!

Blunders On The Danube

WE ROCK. WE ROLL SIXES. WE WARGAME. WE NEVER LOSE.

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