“Champagne! In victory one deserves it, in defeat one needs it” - Napoleon
Then the nice friendly extras that makes shopping with Bad Squiddo a fun experience;
And finally, the shiny bits. I have lots of lovely new toys here. Enough for a Saga warband with extra shieldmaidens to give me a nice choice of units, plus a few extra that I bought simply because they are really nice models, but which I am certain will find a purpose, because nice models always deserve to end up on the table. I am not going to stop with Saga. These women are going to crop up a a fair few futures projects, I'm sure. I just need to decide how best to use them.
The minis themselves are lovely crisp castings, with virtually no flash. The poses are terrific and there is plenty of detail to paint, which I reckon is definitely a Good Thing. I know which ones are going to get painted first, so they are heading for the front of the painting queue already.
So, shipping the Kickstarter was delayed a bit, but there are perfectly good reasons why that happened, so I'm not going to complain. Good things are worth waiting for, and these are certainly good things.
The club will be running the Bring and Buy sale, a display table showing the games we play and also a demo/participation game of What A Tanker in 15mm.
The battle scenario we fought was Scenario 4 - Envelopment. This meant that Owen could reserve up to four stands to deploy from a flank and I had to defend an objective. As the defender, I set up the table. Most of the cover was on my side, understandably. I was unsure where the Human reinforcements would arrive, so I thought it might be useful to station some robotic forces on the left, where they could operate without any need for a command stand.
In the centre I had two urban areas. In the left-hand one I had my phase tank and some troops and a heavy weapon stand. The right-hand one was the objective I was defending.
I put my other Heavy Droid in the objective area, supported by another H/W stand, the Force Commander (Inspirational Leader) and some more infantry (behind the buildings).
I deployed more infantry on my right flank and had all my Trained Beasts and Tribal Auxiliaries, including a sub-commander behind the main lines.
Before long, Owen's Strikeforce advanced, taking advantage of its Sudden Strike rule.
I began to move troops up to counter, hoping that my infantry on the right flank hill could defend against the deployment point there.
Things began to go well for me. My Superior Energy Weapons were scoring plenty of hits on the power-armoured Humans. I was worried about the light vehicles emerging on my right flank, though.
I brought the phase tank into play, scoring a few hits, destroying a Human APC and pinning the Human heavy weapons team in the ruins across the table. My Heavy Droids were in play, but the Robotic infantry had nothing to do. I tried to being them closer to the action.
My Trained Beasts despite a few stands getting shot up, crashed into hand-to-hand combat with an APC, ripping the vehicle to pieces with their claws and generally going on a rampage. This, for me was the turning point in the battle. The Beasts made mincemeat of stand after stand of Humans (who had already taken a few hits). I did lose the most successful set of Beasts in the end, but the rest of the Beasts went into a mad fury, ripping the light vehicles to pieces and forcing the Humans to breaking point.
Eventually I only needed to knock out one more Human stand to force Owen's troops to break. I managed to do this with some accurate fire from a H/W stand. Game over.
This was a tricky battle really, a lot less one-sided than it appears from the pictures. If Owen had succeeded in his plan of unloading his troopers and having them storm into the objective, I am sure that he could have won, but my Beasts really were on top form. In the end I only lost two stands of Beasts and one of Imperial Infantry.
First, here are three Zombies, four Ghouls, a skeleton erupting from a grave, a skeleton Giant Rat and a marker. I enjoyed painting these, lots of scope for decaying skin tones and exposed rotting flesh and organs.
Secondly, here are ten skeleton warriors. These were also fun to paint, with a liberal application of Light Rust wash which is actually intended for vehicles, but looks pretty good on their weapons and armour.
All these figures started off with a coat of Army Painter Skeleton Bone spray and the rags and skin tones were built up with blended colours. Armour was gunmetal, brass and copper dry-brushed onto black. Finally, before finishing them off with rust wash, they all got an inking with Windsor & Newton Peat Brown. Once everything was dry, I did the bases with black railway ballast, which was dry-brushed in pale grey and then they were spray varnished.